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Old Aug 09, 2005, 01:45 PM // 13:45   #1
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Default Elemental Strings, and Why Exist?

I have searched and cannot find the answer anywhere, so please forgive if the answer is elsewhere.

Is there a certain way to know what types of monsters are effected by particular elemental bow strings or spells?

I figure Imps gather more damage from Icy that Fiery, and Shiverpeaks' monsters more from Fiery than Icy, but:

- Lighning Drakes hurt more by Ebon String than any other?
- Trees and Aloe hurt more by Shocking String than any other?
- Hydras by Icy?
- what about Skeletons, Undead, Charr, etc...?

Is it a shot in the dark or some take extra damage from elemental strings and some don't - educated guessing is best used?

Does the Aura color on bosses have anything to do with it?
- Blue aura, use Fiery
- Red aura, use Icy
- Green aura, use Shocking
- Yellow aura, use Ebon
(this seems to make the most sense)

Thansk in advance - GW on!!!
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Old Aug 09, 2005, 01:50 PM // 13:50   #2
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Complete guesswork, I'm afraid. The ones that use fire spells are most *likely* (not always, I've found) vulnerable to ice damage, and vice versa. Earth <-> water, same relationship. As for critters that don't use elemental spells, I've no idea.
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Old Aug 09, 2005, 01:52 PM // 13:52   #3
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Quote:
Originally Posted by tlr1293
I have searched and cannot find the answer anywhere, so please forgive if the answer is elsewhere.

Is there a certain way to know what types of monsters are effected by particular elemental bow strings or spells?

I figure Imps gather more damage from Icy that Fiery, and Shiverpeaks' monsters more from Fiery than Icy, but:

- Lighning Drakes hurt more by Ebon String than any other?
- Trees and Aloe hurt more by Shocking String than any other?
- Hydras by Icy?
- what about Skeletons, Undead, Charr, etc...?

Is it a shot in the dark or some take extra damage from elemental strings and some don't - educated guessing is best used?
Depending of the location, yes some are more sensitive to certain type of damage. All the undead are way sensitive by holy damage (smithing prayers from monk). The trees are sensitive to fire if I remember well. The Aloe are sensitive to almost anything I think

In the desert, everything is immune to fire, in icy world, they are more sensitive to fire, etc.

Quote:
Does the Aura color on bosses have anything to do with it?
- Blue aura, use Fiery
- Red aura, use Icy
- Green aura, use Shocking
- Yellow aura, use Ebon
(this seems to make the most sense)
In fact, the color of the aura is the boss class! I don't remember the meaning, but it's something like blue = monk, red = elemental... etc. Use the search option and you'll find it pretty quickly (I'm lazy you know )


I hope this help..
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Old Aug 09, 2005, 01:57 PM // 13:57   #4
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OOH OOOH I know this!!

- Blue aura: Monk boss
- Red aura: Elementalist boss
- Green aura: Ranger boss
- TEAL aura (not to be confused with green): Necromancer boss
- Yellow aura: Warrior boss
- Purple aura: Mesmer boss
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Old Aug 09, 2005, 02:10 PM // 14:10   #5
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Quote:
Originally Posted by Mithie
OOH OOOH I know this!!

- Blue aura: Monk boss
- Red aura: Elementalist boss
- Green aura: Ranger boss
- TEAL aura (not to be confused with green): Necromancer boss
- Yellow aura: Warrior boss
- Purple aura: Mesmer boss
Nice.. the two examples I wrote are good ! I didn't check !
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Old Aug 09, 2005, 03:01 PM // 15:01   #6
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Thanks for all the help so far - granted, I'm not much farther in the answer, but it is nice to know other people are pondering.

Maybe I will have to run some experiments to find out - If I do, I'll post what I find out.

I would think these are the 'opposites':
...Undead - Holy (not adversely effected by elemental strings)
...Fire - Ice
...Earth (Ebon) - Air (Shocking)

Ahhhhh, another question: are Skeletons undead? Should they be?

I think for GW, Skeletons are NOT considered Undead because they would not have a special BowGrip for both then. Should they be? Hell Yeah - skeletons come from dead people and if it's trying to kill me, I'd say it was now considered 'undead'!
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Old Aug 09, 2005, 03:23 PM // 15:23   #7
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Quote:
Originally Posted by tlr1293
Ahhhhh, another question: are Skeletons undead? Should they be?

I think for GW, Skeletons are NOT considered Undead because they would not have a special BowGrip for both then. Should they be? Hell Yeah - skeletons come from dead people and if it's trying to kill me, I'd say it was now considered 'undead'!
They are cibsudered as Undead. The holy damage doubles when it hits them, so they are.
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